When I was growing up, one of the best Amstrad games I ever played with my dad, was the 1986 Firebird release of ' Thrust '. It involved the controlling of a ship using vectored thrust that had to pick up orbs with a tractor beam, blasting power plants, avoiding the landscape while doing so, and then flying off into space! While Rescuer by Maciej Malecki isn't a full on Thrust experience, in this
* This article was originally published here
* This article was originally published here
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